Featured by MedCityNews and ChallengePost in their PennApps wrap up At PennAppsX, my team and I focused on building a hack that would promote healthy habits through your everyday computing Everyone wants to improve their quality of life through better health habits, but it’s a hard thing to do when you’re busy coding and working on your computer all day. It means… Read more →
Back in May, I visited the Glass Basecamp in San Francisco for a tour of the surrounding area in the city with other Explorers led by Glass Guides. The event coincided with the launch of the updated Field Trip app on Glass. The app has been available since Glass launched in a simple form powered by the Mirror API, but… Read more →
I put on my Glass for the first time on May 10th, 2013. A lot has changed since then. 20 software releases and 15 months later, Glass, and wearables in general, are still in their infancy. Today is still day one in the next wave of personal computing – and the alarm clock hasn’t even gone off yet. I’m used to being… Read more →
At I/O 14, there was a lot of news around Glass, but some of the more interesting things I learned came from talking to several members of the Glass team and attending several sessions. On Tuesday, I attended a lunch hangout organized by the Glass team at El Mar restaurant at the Embarcadero. I spoke with a few Googlers and… Read more →
My team and I built QCast at HackSC and won second place! QCast turns your Chromecast into a shared party playlist.
When you decide to host a party, your house guests will not need to sign up for any accounts to contribute to the playlist. With just one Google Play All Access account, everybody can add any song they can think of to it.
We used an Unofficial Google Play Music API with some modifications of our own to make it possible. All playlist management is done on a $35 Chromecast with no other setup necessary. Any guest with an Android phone will be able to join.
At PennApps over President’s Day weekend, my teammates and I set out to build something to bring hyper-localized, contextual information to Google Glass and Pebble. Call it “not quite AR” – the idea being that when a user explores a new place, their devices should passively inform them of interesting facts, additional media (photo/videos/audio), and the option to buy things,… Read more →
Such Roadtrip helps you create a scrapbook of your trip automatically with photos, tweets, facebook updates, and much more. Roadtrip will automatically organize all your activities and plot it on the map in context of your road trip, so that you can relive the experience again. My team and I built Such Roadtrip in a weekend at Hacktech 2014 in… Read more →
“Range anxiety” is a term that’s been tossed around a lot over the years as EVs struggled to reach the mainstream due to limited range and a lack of charging infrastructure. But Tesla has solved these problems. A road trip from Orange County, CA to Las Vegas for CES 2014 proved that road trips in a Tesla are easy,… Read more →
Here are the slides and github repo from the talk I gave at SoCal Code Camp. GitHub Repo Google Presentation Slides Find Google’s sample quick start projects and more at https://developers.google.com/glass/quickstart/ Read more →
USC PhotoRun is a photo exploration game designed with the University of Southern California in mind. USC PhotoRun comes with several courses that guide you around campus to visit certain campus landmarks. The game includes achievements and leaderboards for each course, so you can quickly see where you stand among your friends.
USC PhotoRun is currently under development with an official launch in partnership with USC Admissions. www.uscphotorun.com
Sample video created by Glasswhere, a prototype app for Google Glass. Glasswhere combines time lapse photography with contextual data from Google Glass to create a video postcard of your life experiences that can be published and shared. Glasswhere consists of a Google Glass app, an Android app, and a web application using App Engine and Compute Engine to take photos, record Geolocation data, composite this information together into a video, and publish it to YouTube and other social networks.